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详细程序注解学OpenCL一 环境配置和入门程序
阅读量:798 次
发布时间:2023-04-05

本文共 7348 字,大约阅读时间需要 24 分钟。

OpenCL环境配置与程序开发实践指南

一、OpenCL环境配置

学习OpenCL前,需要先配置好开发环境。以NVIDIA显卡为例,以下是详细的配置步骤:

  • 下载并安装NVIDIA驱动

    访问NVIDIA官方网站,下载适合你显卡的最新驱动程序,按照提示完成安装。

  • 安装CUDA开发包

    在NVIDIA官网下载CUDA开发包,并按照安装向导进行安装。默认安装路径通常为:

    C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0
  • 配置Visual Studio

    打开Visual Studio,新建一个Win32空项目(项目类型无关)。

    • 项目属性 → C/C++ → 常规设置 → 附加包含目录:
      C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include
    • 项目属性 → 连接器 → 常规设置 → 附加库目录:
      C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\lib\Win32

      (如果是64位系统,选择对应的x64目录)

    • 项目属性 → 常规设置 → 附加依赖项:
      OpenCL.lib
  • 二、读取支持硬件信息

    完成环境配置后,可以使用以下程序读取并显示计算机支持的OpenCL硬件信息:

    #include 
    #include
    #include
    #include
    namespace device_info { int main() { cl_platform_id *platforms; cl_uint num_platforms; cl_int err; err = clGetPlatformIDs(5, NULL, &num_platforms); if (err < 0) { printf("Couldn't find any platforms.\n"); return 1; } platforms = (cl_platform_id **)malloc(sizeof(cl_platform_id) * num_platforms); err = clGetPlatformIDs(num_platforms, platforms, NULL); if (err < 0) { printf("Couldn't find any platforms.\n"); return 1; } for (int i = 0; i < num_platforms; i++) { printf("\nplatform %d\n", i+1); clGetPlatformInfo(platforms[i], CL_PLATFORM_EXTENSIONS, 0, NULL, &ext_size); char *ext_data = (char *)malloc(ext_size); err = clGetPlatformInfo(platforms[i], CL_PLATFORM_EXTENSIONS, ext_size, ext_data, NULL); if (err < 0) { printf("Couldn't read extension data.\n"); return 1; } printf("Platform %d supports extensions: %s\n", i+1, ext_data); char *name = (char *)malloc(ext_size); err = clGetPlatformInfo(platforms[i], CL_PLATFORM_NAME, ext_size, name, NULL); if (err < 0) { printf("Failed to get platform name.\n"); return 1; } printf("Platform %d name: %s\n", i+1, name); char *vendor = (char *)malloc(ext_size); err = clGetPlatformInfo(platforms[i], CL_PLATFORM_VENDOR, ext_size, vendor, NULL); if (err < 0) { printf("Failed to get platform vendor.\n"); return 1; } printf("Platform %d vendor: %s\n", i+1, vendor); char *version = (char *)malloc(ext_size); err = clGetPlatformInfo(platforms[i], CL_PLATFORM_VERSION, ext_size, version, NULL); if (err < 0) { printf("Failed to get platform version.\n"); return 1; } printf("Platform %d version: %s\n", i+1, version); } free(platforms); return 0; }}

    三、上下文管理

    上下文在OpenCL编程中起着关键作用。以下是创建、保留和释放上下文的示例:

    #include 
    #include
    #include
    namespace context_management { int main() { cl_platform_id platform; cl_device_id device; cl_context context; cl_int err; err = clGetPlatformIDs(1, &platform, NULL); if (err < 0) { printf("Couldn't find any platforms.\n"); return 1; } err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL); if (err == CL_DEVICE_NOT_FOUND) { err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_CPU, 1, &device, NULL); } if (err < 0) { printf("Couldn't find any devices.\n"); return 1; } context = clCreateContext(NULL, 1, &device, NULL, NULL, &err); if (err < 0) { printf("Couldn't create a context.\n"); return 1; } clRetainContext(context); printf("Context reference count: %u\n", ref_count); clReleaseContext(context); printf("Context reference count: %u\n", ref_count); clReleaseContext(context); system("pause"); return 0; }}

    四、程序构建与验证

    以下程序示例演示了如何读取并验证OpenCL程序的源代码:

    #define _CRT_SECURE_NO_WARNINGS#include 
    #include
    #include
    #include
    namespace program_build { int main() { const static int NUM_FILES = 2; const char *PROGRAM_FILE_1 = "good.cl"; const char *PROGRAM_FILE_2 = "bad.cl"; const char *file_names[] = {PROGRAM_FILE_1, PROGRAM_FILE_2}; const char *options = "-cl-finite-math-only -cl-no-signed-zeros"; cl_platform_id platform; cl_device_id device; cl_context context; cl_int err; err = clGetPlatformIDs(1, &platform, NULL); if (err < 0) { printf("Couldn't find any platforms.\n"); return 1; } err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL); if (err == CL_DEVICE_NOT_FOUND) { err = clGetDeviceIDs(platform, CL_DEVICE_TYPE_CPU, 1, &device, NULL); } if (err < 0) { printf("Couldn't find any devices.\n"); return 1; } context = clCreateContext(NULL, 1, &device, NULL, NULL, &err); if (err < 0) { printf("Couldn't create a context.\n"); return 1; } FILE *handles[NUM_FILES]; char *buffers[NUM_FILES]; size_t file_sizes[NUM_FILES]; for (int i = 0; i < NUM_FILES; i++) { FILE *handle = fopen(file_names[i], "r"); if (handle == NULL) { printf("Couldn't find the program file: %s\n", file_names[i]); return 1; } fseek(handle, 0, SEEK_END); file_sizes[i] = ftell(handle); rewind(handle); buffers[i] = (char *)malloc(file_sizes[i] + 1); fread(buffers[i], sizeof(char), file_sizes[i], handle); fclose(handle); } cl_program program; err = clCreateProgramWithSource(context, NUM_FILES, (const char **)&buffers, file_sizes, &err); if (err < 0) { printf("Couldn't create the program.\n"); return 1; } err = clBuildProgram(program, 1, &device, options, NULL, NULL); if (err < 0) { printf("Build failed.\n"); return 1; } int buf_size = file_sizes[0] + file_sizes[1] + 1; char *program_buffer = (char *)malloc(buf_size); err = clGetProgramInfo(program, CL_PROGRAM_SOURCE, buf_size, program_buffer, NULL); if (err < 0) { printf("Failed to get program source.\n"); return 1; } printf("Print Program Source:\n"); printf("\n%s\n", program_buffer); printf("Check if it is correct:\n"); for (int i = 0; i < NUM_FILES; i++) { printf("\n%s\n", buffers[i]); } char *log = (char *)malloc(log_size + 1); err = clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, log_size + 1, log, NULL); if (err < 0) { printf("Failed to get build log.\n"); return 1; } printf("%s\n", log); free(log); system("pause"); return 0; }}

    以上示例涵盖了OpenCL环境配置、硬件信息读取、上下文管理以及程序构建与验证的关键步骤。通过这些实践,可以逐步掌握OpenCL编程的核心技能。

    转载地址:http://larfk.baihongyu.com/

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